![]() Process Sound : process sound input for scripts that may need it.When starting the application, if a backup project is found, a dialog will ask you if you want to recover it. Autosave : the program will periodically save your work, so in case of an outage or a crash you can recover it.Some older systems will actually work faster without it. Async Rendering : In general you should keep this activated for performance reasons.It is intended for autonomous installations. Starting Project : is a path to a project that will load automatically when running ProtoPixel create.Installation Name : we will use this name to tell you about expiring subscriptions or other installation-related event.There are some global settings that can be accessed through the global settings button in the Toolbar. Offset move the content texture vertically Offset move the content texture horizontally Several types of content are bundled with ProtoPixel Create:Īll types of content have an Alpha parameter that can be used to change their transparency.Īlso, some contents can be configured on how they align: Parameterĭefine if the pixels should blur between them This content consists only of four squares of different colors rotating. Those contents can be created by dragging the file directly into the workspace.Īs an example, we could create a Test content that can help us to test if everything is correctly set up at the end. Some of the content types need a file to work (images, videos, scripts). We then choose the type of the content we want to create. First, we can create content in the workspace by pressing the Content menu in the Toolbar, or by using the Workspace ‣ New Content… menu. Now that we have Fixtures in the Workspace and we mapped them to real world Fixtures, we can start mapping content into them. Select how the white component is calculatedĬolor to be used as a base, depending of the Color mode In case of set a custom RGB ordering you can define the ordering manually here This will depend on the fixture hardware. Try to get finer grade colors by adding some noiseĮvery pixel of the fixture should be sent twice Switch on and off the output for this fixture These will vary between fixtures.Īfterwards you will see a series of parameters: Parameter The first properties you will see are the ones defining the size, shape and connection of the fixture. Use NDI instead.In the inspector panel you can change many different properties that will affect how the fixture will interpret the colors in ProtoPixel. ⚠️ Please note that INetSyphon is deprecated. The NDI server is named CanvasName #OutputNumber in other application. preview volume Volume to play on default audio output (for preview purposes).Your browser does not support the video tag. You can monitor NDI audio in the interface. send audio Should the NDI server send audio or not.The settings item to open settings for audio (these settings are shared for all NDI servers) : When your mouse is over NDI, a submenu opens to choose the mode :īy default, use the without alpha mode, unless you need alpha, so in this case choose with alpha mode. Such a stream is preserving the transparency, and the server will be named Millumin4 - #CanvasName #OutputNumber in other applications. It allows Millumin to send its frame to another application supporting Syphon. Click on the settings item to activate this : While this kind of output works in a similar way as external displays, you need to choose its output format in a submenu :īy default, Millumin uses the YUV pixel-format to send the data to the Blackmagic card, but in some situation, you may want to prefer a full RGB pixel-format. Millumin is supporting Intensity, UltraStudio and Decklink families as output cards. Please note that you can press CMD+F to exit fullscreen (so there is no output any more). By default, the second display is selected. These are exactly the same displays listed in macOS System Preferences / Displays, such as HDMI monitors, videoprojectors, LED screens or image-processors.Įspecially the main screen is clearly identified, so you do not select it by mistake. The displays recognized by your computer are listed first. There are different kinds of displays, please read the next sections to learn about their differences. More info about these options can be found in this article : Mapping D isplays Once done, focus only on the interface outputs area : Learn more about setting up a canvas : Canvas If you want more than one output for your canvas, set your layout as desired. To manage outputs, open the Output panel (shortcut : ⌘ ). If you have multiple outputs, you may be interested by the soft-edge, used to create a continuous image from multiple video projectors : Soft-edge The outputs are the link between the canvas and the video display.
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